Endless maze-chase for Android and iOS

The maze never ends

Race through an endless neon maze: munch pellets, chain combos and outrun the ghosts as each zone gets stranger. Runs of two or three minutes, swipe to play, no account needed.

The game

Eat, explore, survive

Every run is a chase through a maze that never ends: eat pellets, find new areas and stay ahead of the ghosts.

  • Swipe to turn

    Swipe anywhere on the screen. Swipe early: turns wait for the next corner, and reversing is instant. You have three lives.

  • Explore or starve

    New areas pay a bonus. Corridors you have already eaten break your combo, and when you stop eating, the ghosts get hungry and faster.

  • x5

    Chain combos

    Eat pellets without a pause to build your combo: every 20 in a row raise the multiplier, up to x5.

  • Short runs, long goals

    A run lasts two or three minutes. Missions, upgrades, characters and the daily maze bring you back.

Zones

Each zone gets stranger

Zones are rings around the start of the maze, each with its own twist. After the first one the twists come round again, and every lap is harder: faster ghosts, and more of them.

  • Zone 0

    Neon Grid

    A calm start, with fewer ghosts.

  • Zone 1

    Ice Halls

    Everyone moves 20% faster: you and the ghosts.

  • Zone 2

    Blackout

    You can barely see: only 5 tiles around you.

  • Zone 3

    Haunted

    Two more ghosts, and phantoms that walk through walls.

Pickups

Power pellets and items

Most areas of the maze hold a power pellet, and many an item. Grab them on the way.

  • Pellet

    10 points, times your multiplier.

  • Power pellet

    50 points, and the ghosts turn edible for 6 seconds. Eat them in a chain for 200, 400, 800, 1,600 and 3,200 points, times your multiplier.

  • Dash

    Speed x1.7 for 3 seconds.

  • Magnet

    Pulls in the pellets within 3 tiles for 8 seconds.

  • Freeze

    The ghosts stop and can't hurt you for 4 seconds.

  • Phase

    Walk through walls for 2.5 seconds. It never ends inside a wall.

  • Bomb

    Opens the walls in a 5 × 5 area and eats the ghosts nearby.

Between runs

One more run

The daily maze, coins, missions and upgrades give every run a goal.

Daily maze

The same maze for everyone, new every day (UTC). Your first attempt is the ranked one, played without upgrades or character bonuses; after that, you race a replay of your best run.

With an account Online daily ranking: your first run of each day counts, shown with your nickname only.

  • Coins

    Earn coins from your score and from missions, and unlock characters, each with a small twist, and upgrades.

  • Missions

    Three at a time, from a list of 40: some add up over many runs, others ask for your best in one run.

  • Upgrades

    Extra Life, Long Power, Head Start, Shield and Lucky make your endless runs stronger. The daily maze is always played without them.

Accounts

An account is optional

Pick a nickname and play. Without an account, everything stays on your phone.

With an account, your best endless score goes on the online leaderboard, and your first daily maze run of each day on the daily ranking. Other players see only your nickname next to your scores.

Get the app

Coming soon to Android and iOS

Munch Maze isn't in the stores yet. It will be on Google Play and the App Store.

  • Android Coming soon
  • iPhone Coming soon

Questions or ideas? Write to us